Dusk video game developer8/14/2023 ![]() ![]() ^ "Ex-Quantic Dream dev opens new narrative studio in London".Microsoft Windows, Xbox One, Xbox Series X/S The number of employees was reported as 40 in July 2020. The game is a multi-generational story about "two families whose trajectories collide in the Arizona desert in 1999." It was released on 19 July 2022 on Xbox Series X/S, Xbox One and Microsoft Windows. Their debut game As Dusk Falls was announced at the Xbox Games Showcase on 23 July 2020. The company had 20 employees by July 2018. ![]() ![]() They signed a publishing deal on 29 January 2018 with Sega for an untitled interactive game the deal was canceled in July 2019, yet the development of the game proceeded. We're hoping to bring that quality to gaming, with complex characters and accessible yet deep gameplay." A month later, the company hired three senior staff members: Ronald De Feijter as technical director, Steve Kniebihly as cinematic director, and Charu Desodt as production director. Marchal told PCGamesN that the studio is "aiming at the TV audience – people who watch Netflix or HBO. The company was opened by creative director Caroline Marchal on 8 November 2017, who previously worked as a lead game designer on Quantic Dream's Heavy Rain and Beyond: Two Souls, to produce "rich narrative games and experiences" for "people who love shows like Breaking Bad or Fargo but who do not necessarily game". Their debut game, As Dusk Falls, was released on 19 July 2022 for Windows, Xbox One and Xbox Series X/S. It was founded by creative director Caroline Marchal, formerly of Quantic Dream, in November 2017. The company focuses on interactive storytelling. Interior Night is an independent video game developer based in London. ![]()
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